[RPG] Lawful good oathbreaker paladin

alignmentdnd-5epaladin

One of my players has come up with a really interesting backstory. Basically, he was brought up in a cult worshiping an evil god as a paladin of that god. Due to an event that happened, he realised that the path he had been led down from birth was the wrong one and decided to break his oath and instead work to thwart that god.

To my mind, this would be a perfect for the oathbreaker paladin class, but the description for that indicates that the oathbreaker must be evil for they have done horrific things.

Now this was a character who was evil but is becoming good trying to atone for the bad his family have done, stop his god and his agents, and try and live a good life. He is actually talking about writing his own treaties down which will be the opposite of everything his god believes. Therefore I think the oathbreaker class in this case should be allowed to be on the good end of the spectrum. We have said that the player will be neutral when the campaign starts and still having to consciously not slip back, but there is a clear arc here where he can then find his own redemption and become good.

Is this an acceptable change to the oathbreaker class, or should I be looking at pointing him to something different for the same storyline?

Best Answer

The Oathbreaker paladin subclass from the DMG is designed for evil characters, but you have other options

As you have noticed, the flavour of the class features and oath spells for the Oathbreaker (DMG, p. 97) are heavily leaning towards an evil character*, which makes sense given that it's under the Villainous Class Options section.

However, it sounds as though there might be another way to match this backstory with the paladin class.

You mention that:

He is actually talking about writing his own treaties down which will be the opposite of everything his god believes.

This, to me, sounds a lot like an oath, which is what paladins are all about. Ok sure, he's broken whatever oath he may had sworn to this old god, but he seems to have sworn (or be interested in swaring) a new oath. This makes him a regular paladin, not necessarily an oathbreaker (even though he has also broken his previous oath).

Also, remember that in 5e, a paladin's powers come from their belief in their oath, not necessarily a god (paladins in 5e aren't tied to gods as much as in previous editions):

Although many paladins are devoted to gods of good, a paladin’s power comes as much from a commitment to justice itself as it does from a god.

Personally, given other clues in your question, such as:

we have said that the player will be neutral when the campaign starts and still having to consciously not slip back, there is a clear arc here where he can then find his own redemption and become good.

So the Oath of Redemption subclass sounds like it might be a good fit.

But really, any of the subclasses (that aren't Oathbreaker) would fit, depending on the nature of the paladin's new oath, that detail is up to the player (and you, the DM).

Don't feel like breaking an oath necessarily forces you to use the Oathbreaker subclass. You are in control of the rules, not the other way around.


* I won't say that you have to be evil to use the Oathbreaker subclass, because, although it leans towards evil, someone can make a character for whom those evil-ish abilities make sense without them having to actually be evil, if they can make it work. But the implication is that Oathbreaker paladins are probably evil, given the description of them in the DMG.