[RPG] Making a combat-ready familiar

combatfamiliarspathfinder-1ewitch

I got a really funny idea for a character after looking at the Improved Familiar feat the other day. The idea is a young feminine witch who takes Improved Familiar to get a Almiraj (it's basically a murderous unicorn-bunny). The witch is hilariously unaware that her familiar is a ravenous murder-rabbit, and just thinks he's a cute, harmless familiar. I wanted to make the Almiraj as combat-ready as possible, to take advantage of this hilarious dichotomy as much as possible, but as I am well aware, familiars are far from made for combat. I was wondering if anyone could offer any advice on making the familiar more combat viable, besides the obvious Improved Familiar and Evolved Familiar feats?

Any advice is appreciated. I know familiars are not normally used in combat besides for touch spells, but I got this idea and wanted to see how far I could take it. Thanks.

Best Answer

From a roleplaying perspective, the problem you'll run into with this character is that if she's actively involved in combat, ripping dudes apart with spells left and right, the contrast between her and her familiar will be hard to play up. Plus, familiars are never going to be as powerful as, say, animal companions, and so a character based entirely on a combat familiar is probably going to feel weak and become frustrating quickly.

If you're more interested in pushing this character concept to the limit as opposed to having the most powerful familiar possible within the RAW, you could always re-skin the touch attack for spells as the familiar itself casting the spells. From an in-game perspective, the witch wouldn't have to be a witch at all, just a girl who found and bonded to this insanely magical creature that runs around and immolates things while she picks flowers during combat.

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