[RPG] Now that Monsters of the Multiverse is out, are variant Humans still relevant

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I understand that an extra Feat is a big deal, but it seems to me that given the attributes changes put everything in line with V. Humans now, that feat isn't a big deal any more since most of the new races have things that are at least that good, but also tend to get another benefit or two as well. Am I missing something?

Best Answer

The power balance of Variant Human will always depend on the choice of feat.

Variant Human cannot be said to be strong or weak until you’ve made a choice of feat. It is usually referred to as a particularly powerful race because people generally assume one of the good feats will be selected, such as Sharpshooter, Sentinel, Crossbow Expert, Great Weapon Master, or Mobile, to name a few that are typically regarded as very good feats. If you choose an underwhelming feat when you pick Variant Human, then naturally, your racial choice will feel underwhelming. Be honest, have you ever considered selecting Weapon Master as your Variant Human feat?

Monsters of the Multiverse hasn’t changed this. None of the newly revised races are so good that they make Crossbow Expert feel underwhelming in comparison. The good feats are still good, the underwhelming feats are still underwhelming. The diversity of choices provided by Variant Human giving access to a feat means it will always be a relevant option - from the powerful combat options to the interesting thematic choices. It provides access to themes and mechanics no other race can. So it will always be relevant.