[RPG] Of what use is Arcane Recovery to an Elf Wizard

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My reading of this Q&A is that elves recover spell slots after a 4-hour long trance.

However, if that is the case, then what good is Arcane Recovery to an Elf Wizard?

Best Answer

Short Rests are faster

There really is only one benefit of the Arcane Recovery feature over taking a Long Rest (4 Hour trance for Elves) and that is time. A short rest as defined by the PHB is:

A short rest is a period of downtime, at least 1 hour long, during which a character does nothing more strenuous than eating, drinking, reading and tending to wounds.

If we then look at Arcane Recovery and what it grants us:

You have learned to regain some of your magical energy by studying your spellbook. Once per day when you finish a short rest, you can choose expended spell slots to recover. The spells slots can have a combined level that is equal to or less than half your wizard level.

So the benefits of Arcane Recovery are the same for an Elf wizard as they are for any other race of wizard. The benefit of the trance is allowing a long rest in 4 hours, it does not modify the utility of a short rest which only takes 1 hour.

Limitations

As pointed out by @Joel Harmon and Dan B. The rules on Long Rests apply to the Elf's trace feature and contain the following:

A character can't benefit from more than one long rest in a 24-hour period.

If you have 4 hours to rest and have used neither your long rest or Arcane Recovery within the last 24 hours then yes, the Arcane Recovery feature won't help you that much since you can regain all of your slots with a trance instead of just some with a short rest.

If you don't have 4 hours, have already had a long rest, or can't convince the rest of your party to wait that long then Arcane Recovery will help you just like it will help any other wizard.

Since both spell recovery methods are limited to once per 24 hours it makes sense to use both of them to regain the maximum number of spell slots you can.