# [RPG] Our ranger has too many skill ranks for his skills

dnd-3.5eskills

My group is fairly small (3 characters including my own), and ranks in skills seem to be a bit off for us. We are calculating skill ranks properly for each of our characters, but our ranger seems to have more skill points than what he can put into skills. He is level 2, and already has close to 50 skill points. He does not want to put ranks into skills he wouldn't need, so he has extra skill points, since he can only put 2 ranks in each skill (since he only has 2 HD).
Are there any house-rules that are balanced that can solve this problem?

The ranger's intelligence score is 14, he's human, and he chose to gain a skill point because ranger is his favored class.

### How to Use Skill Points

The maximum number of skill points a character can put into a skill is equal to his current level +3. Each skill point buys 1 rank of a class skill or 0.5 ranks of a cross-class skill. Anyway, I suspect if the ranger has too many skill points he's not putting the maximum number of skill points in his skills.

Sample Skills for a Human Rrg2 with Int 14
The human Int 14 Rgr1 has 6 skill points granted by his class (PH 47) and 2 granted by his Intelligence modifier (PH 9). That 8 is multiplied by 4 at level 1 for 32 skill points. As a level 1 human he also receives 4 skill points from his racial trait (PH 13) for a total of 36 skill points. At level 2 when he takes his second level of ranger he'll receive 6 skill points from his class, 2 from his Intelligence modifier, and 1 from his human racial trait for a total of 9 more. That's a grand total of 45 skill points as a Rgr2.

The following is one method of spending all of these skill points.

• Bluff [4 skill points but a cross-class skill so only 2 ranks]
• Handle Animal [1 skill point thus 1 rank]
• Hide [5 skill points thus 5 ranks]
• Knowledge (dungeoneering) [1 skill point thus 1 rank]
• Knowledge (nature) [1 skill point thus 1 rank]
• Listen [5 skill points thus 5 ranks]
• Move Silently [5 skill points thus 5 ranks]
• Search [5 skill points thus 5 ranks]
• Sense Motive [4 skill points but a cross-class skill so only 2 ranks]
• Spot [5 skill points thus 5 ranks]
• Survival [5 skill points thus 5 ranks]
• Tumble [4 skill points but a cross-class skill so only 2 ranks]

Explanation
I picked the skill Bluff as it's both used to create a diversion to hide (PH 68) and one of the skills to which the ranger's favored enemy bonus applies, as is the skill Sense Motive, which I also picked. I didn't pick the skill Balance because having 2 cross-class ranks in the Balance skill isn't a worthwhile investment compared to the 5 ranks in Balance that the character will be able to put into the skill at a later level.

The skilled city dweller alternative class feature (available here) allows a ranger to trade the following class skills: Handle Animal for Gather Information, Knowledge (nature) for Knowledge (local), Survival for Sense Motive, and Ride for Tumble. Trades aren't made all-or-nothing group but can be done individually. Trading the skill Ride for the skill Tumble is an especially good deal in most campaigns.