I'm running the 5e starter set for the first time – remotely – with a bunch of friends. The party speaks a range of languages, and we'll be using Google Chat so each of us will have our computers handy. I'm considering allowing players who share a language to g-chat each other without the party (or me) "hearing." For example, 2 halflings whisper an escape plan or surprise attack plan as the rest of the party loudly distracts human guards in Common. I'd just ask that they notify me "We're having a hushed conversation in halfling."
I'm also considering, as DM, individually g-chatting characters overhearing a language no one else can understand (e.g. a bunch of orcs yell "Get the wizard first" to each other in Orc, and only the ranger hiding in the trees understands).
I'm not experienced, so I ask those who have done this: What are the drawbacks, and did you find them to overwhelm the immersion benefits?
Thanks!
Best Answer
There is nothing inherently wrong with sharing secret information; I have done it myself by either sharing notes or talking with individual players in private. I believe it is possible to offer some basic guidelines:
Secret information can make the game more immersive and make role playing easier. Ultimately its up to you as the DM to decide what information is worth sharing secretly, and I encourage you to experiment in this area (or talk with your players) to see what feels right.