OK, so, let's say I have a small creature, like a gnome, who is a druid. They wild shape into a large-sized animal.
Small creatures have these size stats:
+1 AC, -1 CMB, -1 CMD, +4 Stealth Checks
Large Creatures have these size stats:
-1 AC, +1 CMB, +1 CMD, -4 Stealth Checks
My question is, when wild shaping, do you reverse the small size mods and then apply the large ones, or just apply the large ones on top of whatever already exists?
ie: Would a small creature wild shaping into a large creature look like this:
-1 AC, +1 CMB, +1 CMD, -4 Stealth Checks
…or like this?:
-1 AC, +1 CMB, +1 CMD, -4 Stealth Checks, -1 AC, +1 CMB, +1 CMD, -4 Stealth Checks
Best Answer
Your size modifiers would reverse from small to whatever size you wild shaped into, as you are that animal/plant/elemental. (Small to large would make your modifiers -1 AC +1 CMB +1 CMD and -4 to stealth checks.) Basically, you would remove your previous modifiers then add the new modifiers for as long as you are transformed with wild shape.