[RPG] Should a history skill check let a PC identify a language

dnd-5elanguagesskills

I have a player who argues that a History check should allow a PC to identify a language.

In the past I ruled it a hard 'no' but always made an exception if a player can somehow justify it; e.g., "I have knowledge of kobold history. I should be able to recognize their written word."

Can a history check actually let someone identify a language? If so or if not, why? Am I unfair for ruling against it? I would say this is an insight roll, at best.

Best Answer

First of all, D&D 5 treats language as a binary - you know it with absolute fluency or you don't know it at all. You could stop right there and it would be fair.

If you want to go further and allow someone to recognise a written or spoken language they don't know you need to decide:

  1. The applicable stat - Intelligence is a clear stand out
  2. The applicable proficiency, if any - we'll come back to that
  3. The DC - clearly this should be based on how prevalent the language is in your game world; I'm not giving any advice on that but guidelines are in the book, they go from easy to damn near impossible

Which proficiency is appropriate?

Whatever one the player can make a reasonable case for

Depending on the language, I can see a case for:

  • Arcana
  • History
  • Investigation
  • Religion
  • Nature
  • Insight
  • Perception

However, I'm not the lawyer for the prosecution; it's not up to me to convince you. Let the player state their case: if they convince you it applies, if they don't it doesn't.