I am still a new GM and I am building a session for three first-time players. After discussing the game, rules and setting, all of them are interested in playing magic characters (Draconic Sorcerer, Druid and Warlock).
That is OK both for me and for the setting, but I am worried that average combat encounters could become over/underpowered against a full magic party.
Should encounters be handled on a different way for a full magic party?
What kind of parameters (number of enemies, their stats, the environment) could break the balance?
Since it seems there is a bit of confusion, I'll make this clear: I don't want to make things "easier" for them, I want to be able to evaluate the difficulty of the challenges they face, so the encounters are meant to be challenging, but I don't want to throw them fights they can't win.