[RPG] Total distance per day for different travel paces

dnd-5etravel

The travel pace description and table on page 181-182 of the Player's Handbook states that a normal travel day may contain 8 hours, and gives the following table:

 Pace:   /Hour    /Day         Miles in an 8-hour walking day:
  Fast   4 miles  30 miles --> 4x8 = 32 miles (-2 miles a day)
Normal   3 miles  24 miles --> 3x8 = 24 miles (OK)
  Slow   2 miles  18 miles --> 2x8 = 16 miles (+2 miles a day)

Why is there an difference of 2 miles for fast and slow pace?

Best Answer

So that miles/day can be multiples of 6, to translate into integer values for hexes/day on kingdom and continent scales.

For kingdom maps, 1 hex = 6 miles so:

  • Fast = 5 hex/day
  • Normal = 4 hex/day
  • Slow = 3 hex/day

For continent maps, 1 hex = 60 miles so:

  • Fast = 2 days / 1 hex
  • Normal = 5 days / 2 hexes
  • Slow = 10 days / 3 hexes

If you're not a multiple of 6, then it can get more complicated with the math. And while I'd love to do the math, some people think it's not as fun as I do.

This answer " Do the map scales suggested in the DMG tie into any rules? " gives some insight to this. It seems to just be a matter of convenience when traveling across maps that follow the scales recommended in the Dungeon Master's Guide (as well as, I assume, some pre-made campaigns which follow the DMG guidelines).