[RPG] Weapons/Means for touch attacks


Since touch attacks are against a lower AC they are easier to land than normal ones.

Are there reliable, affordable weapons that go versus the touch AC, or actions that anyone can take with a similarly reduced difficulty challenge?

Notes (Even more chaotic info here)

My Jade Regent character who is a Helpful Halfling Oradin (Oracle and Paladin, currently only level 1 Oracle) is supposed to be able to do the following things:

  • Provide fast healing 5 to as many party members as possibly by use of Life Link.
  • Heal self as swift to keep from dying (lay on hands – cure light wounds once those run out)
  • Use standard/move actions to support allies and/or interfere with and/or damage enemies. (Such as aid another for +4 to hit or AC)
  • Has to be able to be effective against Big Bads of Evil (using Smite, for dramatic effect perhaps using his lance while riding a riding dog or such — most recently by slapping a really powerful heal spell on something undead).

We won't be playing past lvl 15, so only 3 stat increases, thus one or three uneven stats with boosting-intention are optimal.


  • STR: 13 DEX: 16 CON: 14 INT: 12 WIS: 7 CHA: 18 (increase Str, Cha, Cha), or
  • STR: 13 DEX: 14 CON: 14 INT: 12 WIS: 7 CHA: 19 (increase Cha, Str, Wis), or
  • STR: 14 DEX: 14 CON: 14 INT: 12 WIS: 7 CHA: 18 (increase Cha, Cha, Wis)

High Strength is too expensive (14 pre-belts is doable), while high Dex doesn't seem useful enough as Heavy Armor is planned for preserving the HP-Bloodbank that is his body and as the only important DEX skill for him (riding) will be aided by Shining Knight archetype which takes away Armor Penalty for Riding (gives CHA to Saves for Animal as well). A quite few things (like lay on hands and saves and more) depend on charisma, so I want it very high.

Combat Reflexes/Body Guard with a long spear (and spiked gauntlets) would make the higher dex slightly more worth while, since beating an AC of 10 for +4 to AC is doable and useful.

Anyway, the question here really was only if there were weapons/actions that go vs touch AC.

Best Answer

Touch attacks are hard to get, the normal weapons that do that don't do damage (nets etc.).

It's somewhat expensive (more so than normal weapons, less than 3l33t magic), but you can use firearms (touch attack in first range increment) with the Holy Gun paladin archetype. It changes smite evil so it can be used with ranged gunshots.

You can rely on ray or other touch spells a lot; smite evil will work with them (though it'll be harder to get multiple attacks a round as you go up in level than you can with just plain attacks). Maybe pick a revelation that lets you do at-will rays.

In general don't obsess over smite, it's a nice but mild bonus. You should be more concerned about whether you are going to be a valid melee or ranged combatant or not in general.