[RPG] What are some sources for in game puzzles for players

campaign-settingsgm-techniquespuzzle

I love to spice up campaign settings (dungeons in particular) with logic, mechanic or word-based puzzles. Can you propose valid resources for this ?

Best Answer

I've successfully used the format found in "Logic Puzzle" magazines.

These are those puzzles that you solve on a grid of possibilities.

Usually they are things like work out which pet belongs to which person based on a list of statements.

These can be easily adapted to a fantasy or other setting and given a reason for needing to be worked out.

For example:

There's been a murder at the masked ball. There are three suspects:

    Alice the Bard
    Father Cuthbert the Cleric
    Lunk the Stupid

They wore each a different mask:

    Cat Mask
    Dragon Mask
    Orc Mask

They each favoured a particular drink from the bar:

    Druid-tended Buckleberry Juice
    Landlords Finest Mead
    Elderberry wine

Now given some clues the players have to work out who wore which mask and favoured which drink. If you introduce the fact that we know which mask killed the mayor, then there's a reason to work things out to deduce who was wearing that mask.

For example

The barkeep when questioned let's the players know that the person in the cat mask
ordered the juice.

The players know that the Cleric is tee-total.

The murderer wore the Orc mask.

Given those clues we know it wasn't the Cleric that did the deed. A couple of more clues will lead us to the actual murderers identity.

It's easy to adapt the puzzles you can find online and just change the wording of the people/items and clues.

Also you could have more clues backed up to give the players, and give different amounts of experience based on the number of clues they needed to solve the puzzle.

You could integrate this into skill challenges by having skill checks to reveal the clues.