[RPG] What are the consequences for a Warforged that does not spend 6 hours in its inactive state

dnd-5eracial-traitsrestsunearthed-arcanawarforged

In the Wayfinder's Guide to Eberron (p. 68-69 – the version quoted here is as it appears in UA: Eberron Races), a Warforged has the two following traits:

Sentry's Rest. When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. […]

Warforged Resilience. […] You don't need to sleep and don't suffer the effects of exhaustion due to lack of rest, […]

(Wayfinder's Guide to Eberron, emphasis mine)

While Sentry's Rest states the rest must be taken, Warforged Resilience seems to indicate there is no penalty for not doing so.

What are the actual consequences for a Warforged that does not go inactive during a long rest?

Best Answer

You will not receive any benefits of a long rest

This includes Hit Die refresh, Hit Point recovery, spell slots, abilities that refresh on a long rest, etc.

Basically, while you won't suffer the negative effects of skipping a long rest, you also don't enjoy any of the benefits of having taken one.