[RPG] What are the legal issues for making a fan RPG of a licensed property using GURPS

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There are a lot of great franchises which don't have tabletop RPGs for them and I've seen that GURPS can handle, or give a valiant attempt at least basically anything, and I've seen for example emulations of Exalted done with GURPS.

Are there any legal issues with putting out GURPS fan books set in these franchises if I made it abundantly clear I do not intend to profit from them and will stop if a official RPG is put out by Steve Jackson Games?

The two franchises I'm thinking about are:

Best Answer

In terms of the GURPS part, assuming this is not for sale and just posted publicly on the Web, your use would be dictated by the Steve Jackson Games Online Policy. This allows you to make adventures and stuff but not things that require a restatement of the GURPS rules - so you'd want to be careful that your "fan book" doesn't do that.

In addition, the online policy warns you about the second problem -

Post GURPS rules for a book, movie or TV show?

Be careful here. Even if what you do is completely within these guidelines and does not infringe Steve Jackson Games, you're probably infringing the copyright of the creator of the book/movie/TV show. They have the right to decide what use gets made of their intellectual property, too. The better known the property, the more likely you are to get a letter from a lawyer. But even with something obscure, courtesy dictates that you get the permission of the creator first. Then, if you have any doubts about your use of OUR material, ask us.

Making a fan book for those video game properties is technically not legal (though they may have a fan use statement of their own that lets you). However, many netbooks exist out there in the wide world because of a mix of flying under the radar/no one caring.

Super Legal Answer:

I am not a lawyer, hire one to advise you! The most "correct" answer from the point of view of a cover-your-ass legalistic society. They'll just tell you not to do it, though. "Fun versus a minute amount of legal risk? What is this 'fun'? Don't do it or you may end up in PMITA federal prison. That'll be $500." Save the money and just don't do it if you're risk averse.

Semi Legal Answer:

Contact both SJG and the game IP owners asking for permission to do this. Of course, it'll be hard to actually contact anyone about those old games, and the routine answer is "no" for more of those CYA legal reasons above. Sadly most media companies haven't figured out yet that stuff like this just helps to increase the buzz around and value of their brands.

The Most Common Answer:

Do it, but be prepared to take it down if any of the parties involved demand you do. Some may. Carries marginal risk of a vengeful company trying to ruin your life even if you take it down, which best as I know has never happened over a free fan book.