What are the mechanical differences between L5R editions?
I owned first and third editions, and played a fair bit of first edition. I'm sort of lightly interested in fourth edition, but am curious about what's been changed, fixed, or altered. If the question's too large, I'd settle for the differences between third and fourth and will edit the question accordingly.
Best Answer
Mechanical
Trait and Ring Cap=5
Insight= 10x∑(Rings) + ∑(skills)
All skills narrow. Purchase of skills with skill points is 1:1.
Trait and Ring Cap=10
Insight= 10x∑(Rings) + ∑(skill level-1)
All skills broad as default. Purchase of skills with skill points is New Level SP for +1 level. Narrow skills optional, add skill level to totals.
Trait and Ring Cap=10
Insight= 10x∑(Rings) + ∑(skill level-1)
Most skills broad as default. Purchase of skills with skill points is New Level SP for +1 level. Narrow skills optional, add skill level to totals. Most skills grant bonuses at level 5, many at level 2.
Trait and Ring Cap=10
Most skills broad as default. Don't know the rest, since I've not got the book.
Ring dice: d6's, symbolically marked.
Skill Dice: d12, symbolically marked.
Ring cap: 5 (explicit); no traits.
All skills broad, GM option to break out narrow skills.
No insight; spend specified amounts of experience on school abilities to rank up.
Setting
Dice