[RPG] What are the stats for an Armor of Fortification

armordnd-3.5emagic-items

According to the D&D 3.5E rules, can anyone confirm whether Armor of Fortification (light) item would correspond to light armor?

If so, which light armor…a chain shirt maybe? If not, is armor of fortification (light) some kind of magical enhancement you add to your current armor?

Sorry if I seem a bit confused, I didn't find anything about that in the 3.5E PHB.

While playing a Roll20 DnD game, my DM gave me this item as a reward. My human paladin currently wears full plate (armor type: heavy, AC bonus +8, max dex +1, check penalty -6). So, if my paladin chooses to equip an Armor of Fortification (light), will it have the same stats as a masterwork chain shirt (type: light armor, AC: +4, max dex bonus: +4, armor check penalty: -2+1=-1) + the 25% chance of negating crit damage and sneak attack damage?

Thanks!

Best Answer

Fortification is a magical enhancement.

This suit of armor or shield produces a magical force that protects vital areas of the wearer more effectively. When a critical hit or sneak attack is scored on the wearer, there is a chance that the critical hit or sneak attack is negated and damage is instead rolled normally.

Fortification Type  Chance for Normal Damage
Light               25%
Moderate            75%
Heavy               100%

The base armor could be any type. It needs to be magic armor, ie, have at least a +1 bonus.

In addition to an enhancement bonus, armor may have special abilities. Special abilities usually count as additional bonuses for determining the market value of an item, but do not improve AC. A suit of armor cannot have an effective bonus (enhancement plus special ability bonus equivalents) higher than +10. A suit of armor with a special ability must have at least a +1 enhancement bonus.

You'll need to ask your DM for more details on your specific armour.