[RPG] What book had Rituals to “upgrade” animal companions to keep them viable at higher levels

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I'm specifically looking for the resource/book/reference that I found basically the following:

It was an entry, showing how those with Animal Companions could have their companion undergo a Ritual at certain levels, to help keep them viable at higher levels, but also so they didn't have to switch them out…

Thus, for example, a Druid that took a Wolf at 1st level, at 7th level could have it undergo a Ritual and have it metamorphosis into a Dire Wolf, and several levels after that, it would become a Legendary Wolf, and then later an Epic/Mythic wolf…


Honestly, it's been so long since I referenced the material, I don't remember if it was official D&D 3 – 3.5 (though unlikely with all the books I've referenced trying to find it, but I could have easily overlooked it), a 3rd party publisher, or maybe even Pathfinder… I simply don't remember, so which game this was in is part of my search.

I seem to remember that this particular book dealt with a lot of rituals, and not just those for animal companions in particular. If I remember correctly it also had rituals for characters to change their race.

As I recall, the entry was discussing how even with the progression given in the books, you could still easily find that your loyal Wolf would soon become more of a handicap and liability than an asset… Transforming them into 'Dire' and more powerful versions later on were suggested to help keep them alive and useful to the character(s).

Please forgive this question for not being more informative… I'm primarily trying to give as much as I can to help try and figure out what the resource was, if nothing else.

Best Answer

Masters of the Wild

A ritual to enhance a druid's animal companions appeared in Masters of the Wild (2002), p. 37, a D&D 3.0 book.

Improving a Companion

Some characters, abhorring the prospect of abandoning a trusted friend every level or two, seek a way out of this situation. Long ago, druids developed a magical ritual to deal with this problem. During this ritual, which takes a full day to perform at a holy site or natural glade, the druid's touch imbues one animal companion with additional strength. The druid loses 200 XP, as if she had cast a spell with that XP cost. Only animals with a listing for "advancement" in their statistics can improve through this ritual.

This ritual increases the animal's hit dice by one, which may increase its size once it hits a certain hit dice threshold.

It doesn't change the animal into a dire or legendary creature, but I suspect what you're remembering is the statistics for dire animals and legendary animals, which almost immediately follow this section in the book (p.37 - 43). It's also possible that your gaming group originally misinterpreted or house-ruled the ritual to mean you can upgrade a creature to one of these of equivalent hit dice.

According to the D&D 3.5 Monster Index, there is nothing called an epic or mythic animal in an official D&D product during 3.0 or 3.5. You may be thinking of the legendary bear and legendary tiger, which appeared in the Epic Level Handbook (2002).

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