[RPG] What does Fortitude Immunity include

immunitiesmutants-and-masterminds-3e

According to Mutants & Masterminds 3e RAW would a flat Immunity to Fortitude Checks include immunity to:
suffocation, thirst and starvation and sleep?

The Player insists that it does, and hopes to use it for his "Heroic Zombie Hero."

His character is essentially the construct, but the undead revenant variant.

Best Answer

Yes

Because Immunity provides automatic success on relevant resistance checks (Hero's Handbook page 113), and because Suffocation (Hero's Handbook page 186) and Starvation and Thirst (Hero's Handbook page 186) are resisted with Fortitude checks, immunity to Fortitude does protect the character from suffocation and starvation and thirst.

Immunity: You are immune to certain effects, automatically succeeding on any resistance check against them.

Suffocation: After that time they must make a Fortitude check (DC 10) each round to continue holding their breath. The DC increases by +1 for each previous success.

Starvation & Thirst: After this, they need to make a Fortitude check (DC 10, +1 per previous check) ... to avoid a level of fatigue.

and Maybe

Sleep is a different problem. There are no rules about resisting the biological need for sleep, aside from the Rank 1 Immunity. Immunity (Fortitude) would make the character immune to sleep effects resisted by Fortitude resistance checks, such as the sample Sleep power (Hero's Handbook page 129), but not to sleep effects resisted by Will resistance checks.
So, whether or not the character needs to sleep depends upon GM adjudication, specifically about what checks are required to resist falling asleep outside of power effects. Arguments can be made for both Fortitude and Will checks, and ultimately you'll have to choose the answer that is the most fun for your table.

Personally, I don't see why his not sleeping is a problem. Being awake doesn't make you alert, as proven by real life bored and inattentive guards or phone-distracted pedestrians walking into traffic.

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