[RPG] What happens if I let the conjuration wizard be able to target unwilling creatures with Benign Transposition

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The 6th level conjuration wizard feature Benign Transportation says:

Starting at 6th level, you can use your action to teleport up to 30 feet to an unoccupied space that you can see. Alternatively, you can choose a space within range that is occupied by a Small or Medium creature. If that creature is willing, you both teleport, swapping places.

Once you use this feature, you can't use it again until you finish a long rest or you cast a conjuration spell of 1st level or higher.

My plan is to make this able to work on unwilling creatures as well. They get to do a Charisma saving throw and if they succeed, they are unaffected.

Would this be game-breaking or abusable?

Best Answer

Likely to be game breakingly powerful with a clever player.

tl;dr The ability allows the character to easily use the environment to overcome foes. This will likely make the game less fun for other players.

Environmental hazards are a staple of adventurer lives and encounters.

The ability to move a creature 30 feet after every conjuration spell (L1 or greater) is cast will likely give the wizard at least 3 uses per day. Expect a clever player to get many more uses per day as there are ways of casting spells without using spell slots.

The prevalence of environmental hazards; cliffs, gorges, holes, lava, magma, spikes, deep water, fast moving water, deep lava, fast moving lava, portals, rifts, ramparts, haphazardly strewn about children's toys, etc; cannot be understated.

A clever player with the ability to teleport the high strength, constitution, or dexterity opponents, which usually lack a high charisma, into potentially lethal environmental hazards should make many confrontations dramatically easier.

Risk overshadowing other player's characters.

The real risk here is the reduction in fun for other players. A character that can often obviate or eliminate a powerful opponent without much help from the other characters often sucks the fun right out of the game for the others. They become side kicks instead of co-equal party members.