[RPG] What happens with the Drow’s poisoned weapons when picked up by a PC

dnd-5emonsterspoisonweapons

The Drow Elite Warrior does 3d6 extra poison damage (no save!), it's not a magical sword but an ability of the creature. So that same sword in the hands of another character is just a sword, it's the super special drow elite poison that makes the damage. I'd feel cheated if I were a player, considering that according to the DMG errata injure poisons stop working after being delivered through a wound.

Injury poison can be applied to weapons, ammunition,
trap components, and other objects that deal piercing or
slashing damage and remains potent until delivered through a
wound or washed off.

The rules say nothing about this, that I could find. Any suggestions about how to handle it in a game, particularly while playing Out of the Abyss? If they by some strike of luck manage to kill or subdue an Elite, they are going to want to have that super-powerful sword. Or the first time they poison their swords they are going to be annoyed that the poison just works for one attack… Probably they won't notice, but I rather be prepared.

Best Answer

As you stated in your question, this is a creature ability, not a weapon bonus. You can think of this as an elite fighting style where the drow are trained to keep their weapons poisoned as part of the fighting style by whatever theatrical method you choose.

Perhaps the elite drow keep the outer layers of their greaves soaked in this poison, and after each successful hit, they draw the length of their sword along their greaves as part of the motions for readying for the next turn.

Ultimately though, the players who pick up these swords will not gain the benefit unless of course you choose to rule that the weapon has been poisoned per the rules and is effective for one successful hit, but that's your call.