In Dread, the status of the tower is pretty much the entire game. If it falls over accidentally, it really sort of ruins everything. Obviously the GM stays as far away from it as possible to avoid the worst, but accidents happen. In the case of such an accident, what is a good strategy to salvage the rest of the game?
[RPG] What if the GM knocks over the tower during a game of Dread
dreadgm-techniques
Best Answer
Why does it ruin everything? If the GM caused the fall then re-stack and pre-pull the same as if a player had.
This implies to me that if the host causes the collapse then nothing much happens, just re-stack and pre-pull the correct number for the number of remaining players.
Page 50 is clearer:
Italic emphasis mine.