[RPG] What striker builds let you play a secondary defender role

character-creationdnd-4e

I'm going to play D&D 4e on the PC side of the screen for the first time soon, and it looks like the best way to fill the party's needs is by taking up a striker that can also defend a bit. Maximizing stickiness in a striker build is a priority.

Best Answer

On paper, I'd go with a lot of the choices listed, especially the Barbarian, but in practice I've seen melee rangers really end up excelling in this role, especially if they're willing to drop a feat or two into armor proficiency. The lack of marking is, of course, a problem, but it's offset (perhaps strangely) by some of the ranger's more controller-ey attacks that slow or move enemies. This allows for a decent amount of battlefield control (something both Defenders and Controllers achieve) while maintaining an immediate melee threat (which is something Defenders and Strikers both achieve) without requiring any fiddly multiclassing or peculiar gear combinations.

It does require the tradeoff of ditching dexterity in favor of strength, but that choice is one that any ranger needs to make anyway. The trick is not to think of it as forgoing ranged attacks so much as knowing that you have some secondary range capability to fall back on. As a bonus, in reducing focus on dexterity, the investment in strength and constitution means that you can actually take the heavy armor feats.

Again, not as fiddly and interesting as some other options, but I've seen it at the table twice, and in both cases it's surprised me with its effectiveness.

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