[RPG] What ways (through buffs or items) can the rogue deliver radiant damage

damage-typesdnd-5e

I'm a sword-and-crossbow rogue in a party with a wizard, an eldritch knight, a moon druid, and a rather bashy life cleric who didn't take any damage cantrips. Thus we find ourselves a bit short on radiant damage as we head into an undead-heavy campaign.

Now, I know the cleric and druid can prepare radiant attack spells and we can carry holy water, but I'm looking for some more repeatable solutions to allow us (me) to deal just a little radiant damage in order to, for example, halt vampires' fast healing.

To give direction, I'm looking for longer duration buff spells and magic items of any rarity. I am not interested in class abilities or anything requiring multiclassing or respeccing of current characters.

Best Answer

There are a few radiant options open to your party.

  1. Moonbeam, a 2nd level Druid spell, is available to the party Druid. It lasts for a minute, concentration, so it's a good way to keep the Radiant damage going without spending a spell slot every turn.

  2. Spirit Guardians, a 3rd level Cleric spell, is another spell that deals radiant damage repeatedly if your Cleric can maintain concentration.

  3. Look for a Sun Blade for yourself or the Eldritch Knight. It's a rare magic sword with the finesse property that deals Radiant damage.

  4. A Mace of Disruption, another rare magic weapon, is also an option. Its only drawback is that it only deals radiant damage to undead and fiends. If you ever need radiant damage against a creature of another type, you'll be out of luck.

  5. A Zealot Barbarian (from Xanathar's Guide to Everything) deals additional radiant or necrotic damage on the first attack they hit with on each of their turns starting at level 3. This may not work for your party, as it would require some multiclassing.

  6. The Paladin spells (also available to War Domain Clerics) Divine Favor (1st level) and Crusader's Mantle (3rd level) add Radiant damage to your weapon attacks and the weapon attacks of all allies within 30 feet of you, respectively. They each last one minute and require concentration. These are similar to a "lesser Holy Weapon", but may not be easily accessible to your party.

    It's also worth noting that the Daylight spell that you mentioned ironically doesn't create sunlight (see this question), nor does it deal radiant damage. It wouldn't actually be able to help you with a vampire. If the spell did create sunlight, it would say so, as in the 6th level spell Sunbeam.