[RPG] What’s in a Dead God

dungeons-and-dragonslorereligions-and-deities

On pages 46-47 of the 5e DMG, under the section regarding the Astral Plane, it states:

Visitors occasionally stumble across the petrified corpse of a dead god.

Is there any lore about the composition of a dead god and the potential uses for it?

Best Answer

One example is the morkoth, as described in Volo's Guide to Monsters.

Spawned by a God. Long ago, a deity of greed and strife perished in the battles among the immortals. Its body drifted through the Astral Plane, eventually becoming a petrified husk. This corpse floated up against a pearlescent remnant of celestial matter imbued with life and life-giving magic. The collision shattered both objects and released a storm of chaotic energy. Countless islands of mixed matter spun away into the silvery void. Within some of them, a vein of pearl-like material held a bit of the deity's rejuvenated supernatural vitality, which spontaneously created a habitable environment. On those same islands, bits of the god's petrified flesh came back to life, in the form of tentacled monstrosities brimming with malice and greed. Ever since that time, each morkoth has had an extraplanar island to call home.

Volo's Guide to Monsters, p.177

From this we can gather the following:

  • Given the right catalyst, the matter forming a dead god can become new objects, creatures, or even environments.
  • The aspect of the god (greed in this case) can affect the personality of any life created this way.
  • Events that involve the corpses of gods tend to be extreme. In this case, an entire species of powerful monster was created.