[RPG] What’s the rule for a natural 20 on a Perception check

dnd-5eskills

I was just watching this video from Geek & Sundry while I was preparing some content for tomorrow's session. If you click the link you should be at a specific time in the video. If you watch those couple of seconds the DM says that a natural 20 on perception makes the character learn everything they can about the thing they were trying to figure out.

Recently I asked a similar question here. From the top answer, I understood that only in Combat does a natural 20 mean no-matter-what success. But after hearing what the DM in the video said, I got a little confused. Does Perception have some kind of a special rule? Is it considered an ability check every time you roll for Perception?

I know that this is a very silly question, but I am genuinely confused. Since it is my first time DMing, I want to make sure I know the most basic rules by heart.

Best Answer

A natural 20 has no special meaning on a Perception check.

Natural 20s mean nothing special on ability checks (whether or not they are associated with a skill), as already established by your previous question. And Perception is indeed a skill:

The skills related to each ability score are shown in the following list. (No skills are related to Constitution.) See an ability's description in the later sections of this section for examples of how to use a skill associated with an ability.

[...]

Wisdom

  • Animal Handling
  • Insight
  • Medicine
  • Perception
  • Survival

A relevant comment from the YouTube video you linked points out that the DM in the video doesn't perfectly adhere to the 5e rules:

Attention New Players!

This video contains rules and/or rulings by the DM that are NOT consistent with the Core D&D 5e rules found in the Player's Handbook. D&D is a game where individual groups can agree on "house rules" that they feel enhance the game experience. However, unless you will be playing exclusively with that group, knowing the rules as suggested by the game designers will be more helpful to you than learning one groups "interpretation" of the rules.

"Starter Kit" the name, may give you the wrong impression that the rules presented here are either the official rules or a simplified version of those rules. What you are actually getting is Jason Charles Miller flavored D&D (which you may find delicious). Be advised that using these rules may conflict with those of another group or DM.

Asked for examples, the commenter provided some in a reply. Another commenter added:

There is also the natural 20 on the perception roll.
In 5e natural 1 and 20 don't affect skill checks or saving throws. Only attack rolls and death saving throws are affected by natural 1 and 20. And this makes sense because no matter what you roll on your strength check you shouldn't be able to lift a castle.

As this comment points out, a natural 1 or a natural 20 has no special meaning on an ability check or saving throw - and Perception checks abide by this rule too.