[RPG] What’s the simplest class for a child

dnd-5ekidsnew-players

I've been asked to run an adventure for my girlfriend and daughter (7).

What's the least complicated class she could easily get to grips with?

Is there a generally considered easy starter class?

  • Not too complex abilities/trigger
  • Not too specialised – or she'll get bored with only 1 trick

She's still learning to read, and the explanations can be a bit too much for her, so I'm expecting to have to shorten them down. But I think that with her imagination, she'd really enjoy the game and it could encourage the reading.

Mum will obviously be there to help, so I'm wondering if it would help her to be the same class, and therefore having less to remember herself…

Best Answer

Find a D&D-esque Game Designed for Kids

I have zero experience with "real" D&D (or any tabletop RPG) but I like what little I know about it and have recently been more interested in playing. In addition, I wanted to get my own kids involved in the hopes that starting early would let them grow up playing something I missed out on at that age. Starting from scratch, I googled "D&D for kids" and found several options. Most of them seemed designed to give the feel without getting too involved in detailed mechanics. Not knowing where to start, I went with what was - for me - the very first result.

  1. Monster Slayers: The Heroes of Hesiod

    • Designed for kids 6+
    • Contains all the rules for DM and players
    • PDF includes player tokens, map, character sheets, and monsters (also badges to hand out to the players if/when they win)
    • I took the time to cut out and "laminate" (with packing tape) all the pieces to keep them from being destroyed, but you could just reprint if you want to play again
    • Each PC has a little different setup but it's really 3 things to keep track of and I, as the DM, helped the kids remember when to roll and what it did
  2. Monster Slayers: The Champions of the Elements

    • Made by the same person/group as the previous so the setup is much the same
    • Essentially a sequel to the previous in that the characters are the same but it's more developed with more intricate monsters, nicer map, etc.
    • If you play Heroes of Hesiod first, this one will be very familiar.

We played through both those "campaigns" in that order. For Heroes, I was the DM, my 7 & 5 year old were players, and my 3 year old helped me DM (they picked which player to attack next). To help it be a little more fair fight, I gave both players two characters to choose. We would pull out whichever character was next and they could read the sheet to know their options. For Champions, we invited over another 7 year old and their parent. This time, each player only got one character since we doubled our players.

At the start of the first game, nobody at the table had ever played any tabletop RPGs. By the end of the second game, the kids were drawing their own character sheets and adding ludicrously over-sized weapons to their depictions. I have all the pieces saved and will be playing both a few more times this summer until they get used to it and then we'll look for something more complicated.


This is all anecdotal so my experience will likely not translate into your experience. However, I was completely ignorant and able to get all the kids laughing in glee as they vanquished each monster. I hope you get the same experience.