[RPG] When can I make a perception check to detect new enemies entering a combat

combatdnd-5e

If my party and I are engaged in combat with a group of foes, and more enemies join into the fight by emerging from out of the nearby woods to attack my party, when and at what distance from the new enemies do the party members get a chance to detect them using passive perception? Or do we simply automatically detect them when they enter combat? What if they are trying to use Stealth deliberately to sneak up on us?

Best Answer

From what I understand, your party is in combat, you hid from your actual opponents behind an obstacle (wall, barrel, boulder or such) and you want to know how and when you can know if an additional enemy is coming to attack you from behind, right?

1) On any of your turns, you can use an action to Search, in order to detect something in your surroundings. It's then up to the DM to determine if you can hear or see (or even smell and feel) something, taking account of the circumstances (distance, ambient noise, light, breeze, etc.) In the course of doing so, he can ask you to make a perception check. There is no "standard" distance for percieving enemies.

2) You don't make passive perception checks. It's a score the DM uses when he wants to know if you beat the possible stealth check of an enemy. Once again, the DM's task is to take account of the circumstances which can help or hinder your perception (advantage, disadvantage, etc.) and decide if you're caught offguard or not.