I've been looking through drivethrurpg.com for quite some time now. I've seen Vampire: The Requiem 2nd edition, The God Machine Chronicle, etc. But it's difficult to determine which book is the definitive New World of Darkness Core 2nd Edition.
[RPG] Which book do I buy to get “New World of Darkness Core 2nd edition”
bookschronicles-of-darkness-2e
Related Solutions
In the first edition of the New World of Darkness, the presence of the God Machine was subtly hinted at in the other core books.
Danse Macabre, a sourcebook for Vampire: The Requiem, details a mini-Covenant called the Holy Engineers, who receive transmissions from the God Machine that they strive to interpret. The intended effect is "oracles in reverse" — they'll receive answers and missions to undertake with the goal of figuring out the question or inciting incidents.
Imperial Mysteries, the archmastery book for Mage: The Awakening, says this:
It might also be possible to secretly change the world into an occult engine for a Fallen god: a Mystery Play that returns it to power. The ententes believe at least one such "God Machine" already exists.
The following contains spoilers for "These Mortal Engines" in the Promethean: the Created sourcebook, Saturnine Night.
The God Machine, or an aspect of it, makes an appearance at the climax of this adventure, "offering" the player characters a chance to become human. The choice to activate or destroy the machine is crucial to the final act.
In Demon: the Descent and the second edition New World of Darkness games, the God Machine takes on a much greater significance.
In Demon: the Descent, the God Machine and its angels are the primary antagonist group for the Unchained, who themselves once served the God Machine as agents before Falling and going rogue in pursuit of their own personal Paradises or Hells.
In The God Machine Chronicle, which is an interim book standing in for the forthcoming World of Darkness Second Edition, the God Machine serves as the driver for an entire set of adventures involving the secret demiurge of the world.
In Vampire: The Requiem Second Edition, the God Machine is given as one possible cause for the anticovenant known as VII.
Connections and Lack Thereof
World of Darkness (Classic) and Chronicles of Darkness (formerly unofficially known as 'new' World of Darkness) are a spiritual predecessor/successor pair, not part of the same setting.
Changeling the Lost 2nd edition is not a 4th edition because is only connected with its namesake through the very broad theme of dealing with fae. They have radically different cosmologies, design philosophies etc.
The original World of Darkness was implicitly a shared setting, but each game line had some discrepancies that could not be fully reconciled with other game lines, particularly in terms of cosmology. Ultimately experienced GMs tend to prefer not even trying to make a single unified variant of the world. Also, the game mechanics of various Storyteller system flavours are not necessarily mutually compatible, even when comparing, say, VtM 1e and WtA 1e, or VtM Revised and MtA Revised. World of Darkness is famous or infamous (depending on who you listen to) for its metaplots and grand conspiracies.
The Chronicles of Darkness were originally published as World of Darkness by the company, which caused a degree of confusion. As a result, fans usually referred to it as the 'new' or less commonly 'rebooted' World of Darkness, despite the official branding not carrying such a qualifier. This naming collision caused a lot of problems, and the rebranding to CoD is one of the very few cases where I grudgingly accept that the Orwellian retroactive editing was warranted. It uses a unified system core, the Storytelling system, sold separately from all the 'splats' (game lines dedicated to specific types of supernatural entities). However, CoD as a setting tones down the metaplots and grandiose statements about the world, and is much more modular in design from the very beginning. That is, there's no reason to try figuring out the truth behind the contradiction between splat A and splat B because what the truth is even within a single splat is meant to vary drastically from GM to GM and from campaign to campaign.
Historically, the change between the two editions of nWoD/CoD was precipitated by the introduction of the God-Machine Chronicle. This highlighted a metaplot that was subtle in other sourcebooks but prominent in Demon the Descent.
Sorting the Game Lines
As for the flowchart or other scheme, here's a division of the main game lines:
World of Darkness (Classic), using an assortment of Storyteller system variants:
- Vampire the Masquerade (1st, 2nd, Revised, V20 and V5 editions). Elder vampires weave centuries-long plots, while their neonates are pawns.
- Mage the Ascension (1st, 2nd, Revised and M20 editions). Belief defines reality; fight to shape it!
- Werewolf the Apocalypse (1st, 2nd, Revised and W20 editions). Gaia is under attack; fight for nature and spirituality against corruption and pollution.
- Changeling the Dreaming (1st, 2nd, and C20 editions). You are a fae soul born to human parents and into a human body; defend the fairy-tales, magic and imagination against a stagnating world of grey banality. Fae and fairy-tale portrayal leans towards the positive.
- Wraith the Oblivion (1st, 2nd, Great War [a quasi-"2.5"] and Wr20 editions). You died; find your way to transcend into whatever follows the afterlife, while fighting against angst and bleakness, and against your own dark side.
- Demon the Fallen (Revised only). You are an Angel cast out by God from heaven into prison for rebelling with Lucifer. Now you escaped as a changed creature. Make your own cult and restore your glory in the shadows.
Other, 'minor' splats that fall under WoD, regardless of the edition, while exhibiting varied degrees of connection to one of the 'major' splats: Changing Breeds (various shapeshifters, such as the Ananasi werespiders), Demon Hunter X, Freak Legion (Fomori), Gypsies, Hengeyokai: Shapeshifters of the East, Hunter: The Reckoning, Hunters Hunted, Inquisition, Kindred of the East, Kindred of the Ebony Kingdom, Mummy (1st edition, 2nd edition, and Resurrection), Orpheus, Project Twilight (psionicists, hedge mages and investigators), Risen (wraiths possessing their corpses), Sorcerers.
Watch out: Mummy and Hunter have CoD analogues that can be partially distinguished by the subtitles (but still prone to confusion); some other splats might have those too!
In general, as of 2020-05-29, anything published as 20th or 5th edition is relatively new as far as WoD goes, i.e. it postdates the hiatus WoD took throughout approximately 2004-2010 (a period when CoD de facto reigned the book pipeline).
Chronicles of Darkness ('New'), using the Storytelling system base (1e or 2e):
- Vampire the Requiem (1st and 2nd edition, also known as Blood and Smoke). Like VtM, but elders are more on the senile side, and the metaplots have been drastically cut back.
- Mage the Awakening (1st and 2nd edition). Reality is not what it seems; find the secrets of Atlantis, and fight against those who try to keep humanity imprisoned in an illusion.
- Werewolf the Forsaken (1st and 2nd edition). Spiritual hunters in a more shades-of-grey world.
- Promethean the Created. (1st and 2nd edition). You're a brand-new being made from the detritus of the world, trying to become human in a world that hates or fears you.
- Changeling the Lost (1st and 2nd edition). You, a human mortal, got kidnapped by a fae, then escaped, but were changed by the experience; now you live a life of hiding or fighting against the fae's servants. Fae and fairy-tale portrayal leans towards the negative.
- Geist the Sin-Eaters (1st and 2nd edition; the least connected to its spiritual predecessor, and arguably not part of the 'main' list even). You died, but you got into a pact with an otherworldly entity and been given a second chance at life.
- Demon the Descent. You are a former angel that was dropped out of the God-Machine because you developed free will. And now the God-Machine wants you back as an unthinking piece.
Other, 'minor' splats that fall under CoD, regardless of the edition, while exhibiting varied degrees of connection to one of the 'major' splats: Hunter the Vigil, Mummy the Curse, Beast the Primordial, Deviant the Renegades. Watch out: Mummy the Curse has three books worth of WoD predecessors; Hunter apparently has about five!
In general, as of 2020-05-29, if you encounter something published as '2nd edition' recently, it probably belongs to Chronicles and had a 1e counterpart before the God-Machine Chronicle update hit the shelves (April 2013).
Bonus source of confusion: Monte Cook's World of Darkness is a very loosely related spiritual cousin which has some of the same creature types as Chronicles of Darkness, but handled differently, in a very different system, and in a setting where a big supernatural cataclysm happened recently and significantly changed the world from how we know it. The White Wolf community generally doesn't even talk about it.
BONUS Bonus book confusion: The book named A World of Darkness has no relation to the similarly-named World of Darkness book, nor is it a corebook. It is an oWoD book detailing a bunch of locations in the setting and focusing on vampires.
Best Answer
What you're looking for is the Chronicles of Darkness core rulebook, released in advance form in mid-December 2015 to commemorate the rebranding of the nWoD lines. You can acquire it at DriveThruRPG here.