Is there an official listing of which ability (Str, Dex, Con, Int, Wis, Cha) saves are used to resist which conditions?
[RPG] Which Saves oppose which Conditions
conditionsdnd-5esaving-throw
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Best Answer
In general, you should base the saving throw to be used off of what is causing the effect rather than the effect itself. There are multiple ways to be stunned, some of them require Constitution saves (Monk's Stunning Strike) while others may require Charisma saves (Divine Word). The DMG specifies (pg. 238):
That said, if you don't want to take the time to look up the specific spell or attack causing the effect, or you're in a scenario where a save should occur but the type isn't specified, there is a general rule of thumb.
From the DMG, pg 238:
The one part here that can be confusing is when to use intelligence and when to use wisdom. The DMG (pg 238) has the following to say about how to determine which to use: