Disclaimer: prompted by Sorcerer with item crafting of a warlock?.
In D&D, crafting a magical item generally requires a specific spell (or several), which must be cast every day the crafting progresses (see Creating Magic Items).
This generally restrict crafting magical items to spellcasters, or individuals with ready access to spellcasters. Using scrolls, wands, etc… is possible but expensive.
Furthermore, this also generally restrict crafting magical items to spellcasters who prepare their spells (Wizards, Clerics, Druids, …) because spellcasters who know their spells (Sorcerers, …) will generally only know a very few spells of each level, which they need for other purposes.
On the other hand, simply waiving the requirement for access to the underlying spell seems like a recipe for cheesedom. It massively cheapens the cost of magic items, and gives a lot of freedom to the players (a DM can at least control which spells a Wizard finds, or a deity is ready to hand out to its Clerics).
I was wondering if there could be a way to:
- Make crafting magical items accessible to any class (though not necessarily any build),
- With the DM retaining some control over what can actually be crafted,
- And without cheapening magical items too much.
One potential idea I had was to simply allow crafting from a single scroll (not one scroll per day) or a single charge.
The would-be crafter would have to be able to actually use the scroll/charged item, possibly making the requisite Use Magical Device check each day, and the scroll/charge would be consumed on the last day, its energy siphoned into the magical item created.
Furthermore, should the spell have an XP or material cost, said XP and material would have to be expended each day, except the last.
Note: Items Creation Feats would still be required, however a Caster Level N prerequisite would become ECL N.
This seems, on the surface, to meet the requirements stated above and open up crafting to more members in the party, however I am concerned about the potential consequences of such a rule.
Would this make the PCs overpowered? Or otherwise radically tilt the power balance radically?
If there is such an issue, has anyone experience with a better alternative?