I'm creating a spy wizard character in 5E. The character needs a 'wire' to tap a room of its visitors' information, and I was comparing two wizard spells, Clairvoyance and Find Familiar. Both have similar abilities in the sense that they allow sight and hearing into a remote location. However, for this use-case, Clairvoyance seems to be a terrible choice, considering the level requirement and reduction of abilities.
To help compare, let's use a table:
Clairvoyance | Find Familiar | |
---|---|---|
Level | 3 | 1 |
Casting time | 10m | 60m (Inst. after) |
Range | 1 mi | 100 ft |
Duration | 10m | Until Dispelled / 0hp |
Senses | See or hear | See and hear |
Truesight? | Glowing orb | Normal spider |
Movement? | No | Yes |
AFAIK, there are few cases where one would use clairvoyance. In what situations would a rational wizard choose to use a Clairvoyance spell in lieu of his familiar, given that a wizard can always be in range of the target.
Best Answer
Visibility, action economy and access
A familiar has to be physically present to observe a location for you. As such, it could be found and attacked if it is in hostile territory. The clairvoyance spell being present can only be sighted via certain spells or abilities.
To access the senses of your familiar you need to use your action for that turn and you lose access to your own senses. Clairvoyance doesn't have that limitation.
In order to scout with a familiar it needs to be able to access the area to be scouted. If it is behind locked doors then your options become a lot more limited. Of course, clairvoyance does require you to know the location being scouted.