As a Demoman, how can I deal with ambush classes like the Pyro and Scout

team-fortress-2tf2-demoman

Having had very little experience with the Demoman,I'm trying to practice with him in all situations (i.e. up close, medium-range, and from afar). I know that the Demoman is best from a medium range (using his sticky bombs and grenades), but I struggle when I am being ambushed (especially from behind) by a Scout and/or Pyro.

If my health is high, I usually fire a sticky bomb under my feet, and sticky jump, which either deters the Scouts/Pyros, or damages them, making them leave me alone.
But what should I do if I'm on relatively low health, and a Scout/Pyro is attacking me?

Grenades and sticky bombs are generally a no-go, since they also cause damage to me, and Scouts normally cleverly run just outside my melee range (even if I've got the Eyelander equipped). Also, Pyros either do the same trick, or fire their flare gun.

Is there any way (offensive or defensive) of dealing with this?


I know that this may depend on my loadout, so assume that I have the standard grenade launcher and sticky bomb launcher, and the Eyelander.

Best Answer

I know you said to assume you are using the default weapons, but I think that applying that limit is a mistake.

The Loch-and-Load is a great weapon to switch for in this situation due to its ability to one-shot scouts at close range, and a shield allows you to retreat using the charge ability to get away from a nearby pyro. Don't underestimate the usefulness of switching your loadout to something more appropriate for the enemy team.