I recently bought this game with my friend and we really enjoy duels, however I can't find way to beat him. What would be the best way and build to use against Brick? His berserk seems to be unstoppable with mass HP. I'm focusing on SMGs with my character(Lilth), though we're both on level 18, so it may change on higher levels.
Borderlands – Beat Brick as Lilith
borderlands
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In my experience, rocket launchers are WILDLY underpowered, which means you're better off staying away from them. Brick's berserk mode can be absolutely amazing when you level it up correctly. I'd recommend working down the Brawler and Tank trees almost evenly; the final skills in both trees aren't that amazing, but still good. There are also some good skills in the Blaster tree, as long as you stay away from things that boost rockets only; shotguns and machine guns are your friends.
Here is an example of a Centurion build:
http://www.borderlandsthegame.com/skilltree/brick/#31555505555510550000000
You could pretty easily argue points around a bit depending on your play style, but if you like berserking, you'll have fun with this one.
I just recently completed the game so it's still fresh in my mind. There are three places you need to hit the end boss. The best way to do that is from behind the arch you came into the map. I've tried to fight from behind the pillars in the middle of the field but died...
Useful weaponry: * Longbow grenades (The only ones you can hit it well with) * Sniper rifles (I think shock did pretty well) * 11001010 cannon or what ever the name was exactly (infinite ammo = very handy towards the end) * Rocket launcher
You can see a pattern here: distance distance distance.
Alright. The first thing you have to target are the glowing purple orbs in the tentacles. As long as the tentacles are around they shoot missiles at you in periodic intervals. And let me tell you those hurt! Only weapon suitable for this is the sniper.
Second thing is the tongue. The boss has a vertical mouth. Once you've destroyed the tentacles this thing starts opening on occasion and a tongue shoots out trying to hit you. You have to hit that. Best way to do it is the sniper gun. If you manage to time it right you can use the 11010101 or RPG.
When you have destroyed the tongue the eye part begins. Occasionally the eye opens and shoots a bright beam at you. When it does that the eye becomes an easy target. You can hit the eye in between attacks too but it requires rather good aim. From time to time the tentacles will grow back again and you'll have to shoot them off a few more times so it's important that you save enough sniper bullets for that and use the slower ranged weapons for the eye.
Best Answer
Simplistically speaking, you'd defeat him if you had better gear and Dazed him (and stayed away from his Berserking). Siren PvP builds do not need to change per class faced; (of the two best PvP COMs) the build is your preference for how you wish to fight.
I was about to answer this question with advice for a Berserker (Brick). Beat a Berserker as Lilith (the Siren)? Excuse me, but ha! It's usually the other classes that seek advice to defeat the Siren. It's about time I wrote something like this for the Siren. [Edit: I forgot I already did.] Where do I even start? I'm going to write as a general PvP guide for Sirens.
Dazing
"I know there are a lot of people who think daze is OP in pvp. Which is true[.]"
Luckily, the Siren has three ways to Daze (for days). But wait, what is Dazing?
So, particularly if your Berserker opponent is smart enough to Sting like a Bee, do your best to keep your distance from him (until you wish to land Striking or Dramatic Entrance).
With Mind Games, the higher the rate of fire, the better (keeping accuracy constant of course). Dramatic Entrance doesn't always land at point blank. Striking can make up for that.
Silent Resolve
King (damage resistance).
High Velocity
Get this skill, at least when you get to the point where a player is downed in less than a second.
Phasewalk
Soldier's got Scorpio Turret, Hunter's got Bloodwing, Berserker's got Berserk, what do you got? Phasewalk, baby! Elemental explosions on entrance and exit, enhanced speed, invisibility, invincibility, surround sound, high defini—ahem. Want to Daze? Pop it. Health low? Pop it. To close the gap? Pop it. Others can hear your footsteps and the ambient noise, so end it fast to reduce the time they get to pinpoint you or end it late after crawling (crouched) around (to silence foot-falls) so that, even though they can tell you're nearby, your final position is unknown.
https://www.youtube.com/v/AcmpjIfb0OQ&autoplay=1&start=19&end=21 https://gaming.stackexchange.com/a/113632/46216
Radiance
Do not get this skill. "[I]t gives away your position in Phasewalk. I don't think that Radiance even damages other players in PvP."
Phase Strike & Venom
Don't get these either. Ever.
Slayer
There are no critical hits in PvP.
On-kill skills
At best, you get lucky somehow or you kite or have a car handy that you destroy right before duelling.
Mercenary COM
Anarchy or (Double) Stinger.
Gasher? Wildcat? Tsunami? https://www.youtube.com/v/qH5X_YtP5RU%26autoplay=1%26start=555%26end=557
Tempest COM (with +84% Shock Chance Resistance & +4 Silent Resolve)
Use with S&S Orion, shock S&S Thanatos, shock Redemption, or Undertaker, (or burst-fire rocket launchers (not so much in arena)).
You should be using shock grenade mods regardless.
"One-shot."
I've dabbled in Defender and Catalyst COMs. Defender COM was probably either to sandbag or get kills via grenade mod. Catalyst COM is for extended and/or consecutive rounds, for more Phasewalk, which is very important. Switch to it after a hit-and-run to recharge Phasewalk faster. Plaguebearer COM for Inner Glow.
Element
"Shock is the king element in PvP. This is because a player's total hit-points are mostly composed of shield."
"In PvP, you should always be using a shock artifact. Fire is lowest tier element because it does the least damage against shields."
You can also study up on your opponent's strategy.