Civilization – Trouble with Barbarians and Happiness on Immortal

civilization-5

I'm 450 turns into a game on Immortal on Civ 5. It's a scenario I set up where it's a giant continents map, with me versus one Immortal AI. The only victory allowed is domination.

The whole time, I've been having a huge amount of difficulty with barbarians and happiness. (I do not have Raging Barbarians turned on.) The barbarians have been hammering me, often getting more advanced units way before I do. (Now that I have artillery, it's largely under control.) However, at no point in the game has it been safe to scout around, and for most of the game it wasn't safe to be on any of my borders. (I'd have to constantly pull workers away from their projects to prevent them from being captured.) Building a new base requires a large push to secure a new area.

Happiness has been difficult, too. I got the social policies that let defensive buildings and science buildings add +1, as well as garrisoned units, and I'm building all the other +happiness buildings I can find, but I can never get a surplus of more than 6. Most of the time I'm hovering around 0 or 1, which means that if the pop goes up I'll be negative for a while until the next +happiness building completes. This has put a huge damper on my expansion. Am I managing the happiness wrong? Or is it just very difficult to stay positive on Immortal? (It would be easier if there were friendly AI, I suppose, with whom I could trade for luxury resources.)

These two factors combined mean that I'm barely to the Industrial era in year 2025. Am I doing something catastrophically wrong in handling barbarians and happiness?

Update: I've expanded to around 10 cities, and my social policies have been all of Honor, most of Liberty, some of Rationalism and one Commerce. (Really, without Honor, I would have been completely overrun by barbarians.)

How many cities do you want for a "small, focused empire"? 3-4?

Best Answer

Regarding barbarians - I think you just over-expanded too much. Barbarians spawn in uncontrolled areas, and if there are a lot of these near your borders then they are going to give you a lot of pain. Concentrate on eliminating these areas. By the way, barbarians camps are only created on unseen tiles - so you could actually send scouts to camp around these dark corners to provide visibility and thus prevent the barbarians from spawning there.

Regarding happiness - I think the main reason you face such a problem (besides the fact you chose a very high difficulty, of course) is that you have nobody to trade with; that means that the only luxury resources you have are the ones you obtain yourself, which forces you to expand over huge territory to get these resources - and of course, every city you create costs you happiness, so the net gain is very small!

The only solution I can think of, at this stage of the game, is to:

  1. Stop growing your cities - change the citizen allocation in your cities to stop further growth.
  2. Focus on culture in order to afford policies that could help you with your happiness - in particular the freedom tree is very good for it, especially if you manually force your citizens to be specialists.
  3. It goes without saying but be sure to get all possible happiness buildings and try to get happiness wonders.