Civilization – Turn off AI “Rebase” animations in Civilization 5

civilization-5

I have all animations off, quick movement on, quick combat on, quick selection advance on, etc. However, the "rebase" animation still plays on AI turns. And, unfortunately, the AI almost always rebases all aircraft every turn. Are there any hidden ways to turn this off?

It can take minutes between peacetime turns, just because the AI feels the need to move a dozen aircraft from city to city every turn.

This happens in both normal game view and strategic view, so using strategic view is not an option here.

Best Answer

Ok. I think I figured it out. The "Faster Aircraft Animation" mod doesn't cover the entire animation. I made a custom mod that does all of these database updates, and it solves the issue. Note that the last 3 updates are copied out of the "Faster Aircraft Animations" mod.

UPDATE MovementRates SET TotalTime = 0.01 WHERE Type = "AIR_REBASE";
UPDATE AnimationPaths SET MissionPath = 0 WHERE Type = "ANIMATIONPATH_AIRFADEIN";
UPDATE AnimationPaths SET MissionPath = 0 WHERE Type = "ANIMATIONPATH_AIRFADEOUT";
UPDATE ArtDefine_UnitMemberCombats SET MoveRate = 100*MoveRate;
UPDATE ArtDefine_UnitMemberCombats SET TurnRateMin = 100*TurnRateMin WHERE MoveRate > 0;
UPDATE ArtDefine_UnitMemberCombats SET TurnRateMax = 100*TurnRateMax WHERE MoveRate > 0;