In order to fortify my units I have to be in friendly territory. I have had to go into territory for it to work, but sometimes I don't have to. Is there a set number of tiles away that allows for healing? Also, for unit upgrades it says I can only upgrade in friendly territory, but it only works in my own territory. So, I end up spending more time moving my units back and forth than actually fighting. Am I doing something wrong? Is this a glitch, or am I just not getting something?
Civilization – What defines “Friendly territory?”
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Best Answer
It's complicated.
Fortify/Sleep/Alert - You can do this anywhere. This does two things. First, you are not prompted to move the unit on future turns unless an enemy unit shows up nearby. Second, melee, archer, and gunpowder units receive a defensive bonus.
Heal - Land units can heal anywhere, though they heal faster in your/allied city states territory. Naval units only heal if they are within the borders of a civilization (including city states) you are not at war with, unless the naval unit has the supply promotion, which allows the promoted naval unit to heal anywhere.
Upgrade - You can only upgrade units in your territory (and maybe allied city states)