Dependence between spells and spellpower

might-and-magic-heroes-6

Is there any kind of list with the dependence between spells effects and spell power?

For example I have Irina (sanctuary) level 19, with 28 spell power. At this point my tsunami stuns for 1 turn. I remember (long ago) when I first played, I managed to get the tsunami to stun for 4 turns (was pretty OP, but that's beside the point).

So my question is, is there any way to find out when the next spell "level" is achieved? A table or a formula or something?

EDIT:

Seems most people didn't understand what I'm asking so I'll try to rephrase: Is there any way to find out how spells depend on spell power?

Something like: you have 1 spell power lighting bolt does 10 dmg. You have 100 spell power lighting bold does 9999 damage. You have 1 spell power blind duration is 1 turn. You have 100 spell power blind duration is 10 turns.

Best Answer

It seems you're asking about what attributes abilities scale with and how. Abilities don't just scale with attributes, they can scale with level as well! But not all do.

There are many modifiers, and all modifiers are multiplicative. Let's look at lightning bolt as an example

lightning bolt deals 847/975/1121(+stats, +level), So for level 1 lighting bolt, our damage is:

847*(stats modifier)*(level modifier)

=847*(hero_modifier*target_modifier)*(.101+.031*(HeroLevel-1))

=847*((100+HeroPower)/(100+Defense))^2.5*(.101+.031*(HeroLevel-1))

I recommend reading the fan manual, which includes what the abilities scale with and on page 240 it gives the full set of equations.