Diablo – do against melee champions with the Vortex modifier

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I'm playing a Demon Hunter, and the following scenario has happened more than once: while I roam happily slaughtering hellspawns, I find a pack of champions(melee hitting big guys) with the Vortex modifier. I throw a couple of shots, run away, get Vortex-ed in, almost dead, Vault away, another Vortex, BAM – dead. The same could partially apply to champions with the Teleport modifier, since sometimes I can find myself suddenly surrounded and pounded on, even though I have a little more breathing space against them.

Since I was thinking about getting into Hardcore mode sooner or later, is there anything I can do to avoid my doom, or am I going to suck it, curse my bad luck and reroll another character?

Best Answer

Vortex is definitely one of the deadlier affixes for ranged heroes. Its range is limited, though, so I usually just try to keep my distance as far away as I can and pummel them from afar.

Another decent option is using Evasive Fire - it doesn't prevent them from sucking you in, but it's helpful in getting you out very quickly, typically faster than the speed in which I can Vault out of there.

Vault and Smoke Screen are useful if you get sucked, but they're just too Discipline- and APM- heavy to be viable, in my opinion.

Finally, traps (and Sentry) are useful in causing damage while you are extremely far away.