Diablo – How does the post-2.0 Puzzle Ring work

diablo-3

Patch 2.0.1 introduced a lot of significant changes to the loot system in the game. One of the significant ones was the revamp to the Puzzle Ring, which now has a new effect:

Summon a treasure goblin who picks up normal-quality items for you. After picking up 12–16 items, he drops a rare item with a chance for a legendary.

  • What is the cooldown on the goblin item drop?

  • Does the effect stack if you have one on your character and another on your follower (i.e. two goblins)?

  • Is the drop chance for the rare/legendary affected by increased Magic Find? If so, approximately how much?

  • Is there a cap on them max item level of the dropped item? (While < lvl 60, at lvl 60, and when the level cap is raised in the expansion.)

  • Does the item counter reset when you leave the game, change acts, or die?

Best Answer

I confirm the following after after some testing:

  • The ring does not work if equipped by your follower
  • The goblin is summoned when equipping the ring and follows you around as long as the ring stays equipped, unequipping it will reset the item counter
  • Dying will reset the item pickup counter, which means you must start over with collecting normal-quality items after you die
  • Exiting a game resets the counter
  • Exiting an Act also resets the counter
  • The goblin will not pick up player dropped normal-quality items nor will it pick up normal quality crafting mats
  • The goblin will pick up low quality item as well
  • It seems that when you go from zone to zone, the game unequips and re-equips your items

Big areas to farm the normal/low-quality items:

  • The Cursed Hold (Act 1)
  • Halls of Agony (Act 1)
  • Battlefields of Eternity (Act 5)

Legendary drop rate is currently unknown.

Patch 2.0.5 notes the following changes:

  • Legendary drop chance doubled
  • Rare items dropped will now always have six affixes
  • The counter for picking up normal-quality items will now persist through death, act transitions, and un-equipping the item (Note: This still will not persist across game sessions)
  • The goblin will now play a sound when its counter reaches max and it drops an item