I found some rings that add bonus physical damage. Once has +x-y Damage and the other has +x Minumum Damage +y Maximum Damage.
Here is a picture:
Both are from post 1.0.3 and there is still y +x-y Damage attribute contradicting this question.
So my question is how do they differ and would they have the same effect if the value for x and y were the same for both rings (all other attributes ignored). So if the first had +10-12 Damage and the second had +10 Minimum Damage +12 Maximum Damage would they be equal?
Best Answer
They're pretty similar.
So, the first thing you need to know is that flat +Minimum and +Maximum effects get applied first, and they do so in a way described in this answer. The short version is that the
+Minimum
gets applied first, then, if this causes your weaponsMaximum
damage to be lower than yourMinimum
damage, your+Maximum
will be increased toMinimum+1
, and then finally, the+Maximum
is applied.Effects that are described as a range work as expected, adding the first number to your weapons
Minimum Damage
, and the second number to your weaponsMaximum Damage
, simultaneously, so there should never be any concern about strange overlaps. Bonus Elemental Damage on a weapon works this way as well, and is also applied after flat +Min/+Max effects.