How are the particle effects (green glow, dark-reddish cloud, dripping blood, lightning, etc.) on weapons in Diablo III determined?
Right now I have 2 one-handed weapons equipped, and both have a red dripping blood effect. One is a sword, the other is a spear. One does holy damage while the other does poison damage. One has a ruby socketed, while the other an amethyst. The only common ground between the two is that they are very high in dexterity.
Could any of these factors determine glow color? Is it randomly assigned just like weapon and armor stats?
Best Answer
I am looking into this now, and it appears that the effects can be randomly assigned, but they are also usually connected to various weapon bonuses. It appears that the dripping blood effect is from life steal or health generated per second. I can confirm that my weapon has the effect and mine has life steal.
Here is a nice showcase of all the effects, sadly it does not say what caused them.
Furthermore, as quoted from Blizzard (Bashiok):
This basically means the more powerful the elemental power the brighter the glow.
Effects
It also important to note that other effects can overpower each other. I will try to provide examples as they present themselves.
It seems as though life steal trumps all glows.