Dota – Which items to buy at All Random Deathmatch

dota-2

In a All Random Deathmatch mode at Dota2 you get a new random hero each time you die, but keep all items you have bought before.
Which items is it worth to buy at All Random Deathmatch? Which items are bad to buy?
How does your item choice should depend on here you have at the moment?
What if you are support, should you still buy wards only and let the others lat hit?

Best Answer

ARDM is quite hard when it comes to picking items. However I have a build that has never (okay almost never) failed me so far. Here are some items that you can get on almost any hero and their benefit.

If you randomed a support

Well for now you get support duty which mean ward, courier and everything. You should not die that soon so for now aim for upgraded boots :

  • Tranquils are a great cheap choice but keep them only if you plan on roaming.
  • Power treads are the perfect fit and you can't (except in very rare situation like Tinker) go wrong with power treads.

What cheap "neutral" items to aim for ?

My favourite after the boots are :

As core

  • Orchid of Malevolence. Orchid gives attack speed, mana regen and a silence/burst. This item works on every hero. Because it gives attack speed even a right-clicker carry benefits from it. The mana regen is nice and the insta-silence does wonder. It's a great element of surprise aswell since few people expect an Orchid.
  • Blink Dagger or Force Staff. Any of those for escape is great however I prefer the Blink Dagger because it's initiation potential along with the orchid is great plus it also allows to disjoint projectiles.

As Situational

  • Vladimir's offering. Getting a Vlad later in the game is great. Vlad gives an armor aura, a mana regen aura and 15% damage. Plus if you are melee you'll get 16% lifesteal which is also nice. Note that the 15% damage only applies to base damages which means you don't get +15% damage from items like Demon Edge but only from item that boost your primary attribute (intel/str/agi). This is also why you get it later (when your stats are higher) and not early in the game
  • Mekansm. The sooner the better. Getting this item as mid arroud the 10 min mark allows your team to sustain through fights and start early pushes. It works on any hero.
  • Vanguard > Crimson Guard will boost your survivability and your team's one aswell and the bonus HP and HP regen is welcome on anyone.
  • Drums of endurance. Boost your survivability and your manapool. Give +9 to all attributes and the active is always nice to help chase or escape.

What luxury "neutral" items to aim for

  • Scythe of Vyse is good on anybody. It gives +10 to all stat (+ and extra 25 intelligence), plenty mana regen and a hard disable.
  • Heaven's Hallberd helps a lot to boost your survivability and gives and extra disable if someone is starting to right click too hard on the enemy team.
  • Black King Bar : if the game starts going longer a BKB is never a bad choice.
  • Sange and Yasha. Except on most intel heroes, Sange and Yasha will works for you since it gives all the stat required for a potential carry : Atack Speed, Move Speed, Agility, Strength and a passive slow. However if you are really rich you better go for...
  • ... Eye of Skaadi. +25 All stats, Health, Mana and a slow debuff that goes through BKB.

My build almost always goes from Power Tread > Orchid > Blink Dagger > luxury of my choice. So far I have achieved 80+% winrate in ARDM.