More specifically, are companions affected by buffs to S.P.E.C.I.A.L. stats, such as a +1 STR from equipped gear? Are there any stats more useful to buff than others, for certain characters?
Fallout – Do companions have S.P.E.C.I.A.L. stats
fallout-4
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Best Answer
Yes, they do have S.P.E.C.I.A.L. stats.
You can work out a companion's stats on PC by opening the console, clicking on the companion or other entity (Bethesda refers to them as 'actors') and utilising the console command
getav <stat>
For example:
I also performed
player.getav Strength
so I could compare the stats and ensure that I was in fact getting Cait's stat, not my own.As you can see, my own personal Strength stat is 7, whilst Cait's is 5.
Companion Carry Weight is a calculated value that can also be checked. Cait again as our test example, has 150, whilst I currently have 350:
Let's find out! We can use
setav <stat> <value>
to set the S.P.E.C.I.A.L. stats to whatever we want:By setting Cait's Strength to 10, we can see that this also raises her Carry Weight to 200.
Yes!, take Army Fatigues for example, which provide +1 Strength when equipped:
I've removed everything else from Cait's inventory for this test to avoid any other equipment messing with the stats. I ran the
getav
command for Strength and Carry Weight before and after equipping the Fatigues:As you can see, Cait's Stats raise from 5 Strength, 150 CarryWeight to 6 Strength, 160 CarryWeight:
resethealth
in case it had set the maximum but not the current health):