Fallout – Any disadvantages for no companions

fallout-4

I love how you can have a multitude of companions in this game that all give you perks and things.

I've also heard that bringing certain companions with you can trigger small scenes here and there.

However, I love to take my time, be very carefully around each corner, and companions just ruin all my sneaking attempts, so I don't use them :(…

I have the lone wanderer perk, so IMO it makes up for the carry weight that a companion can bring, and let's suppose that I have maxed all my character perks so I don't need things like lock picking and hacking, in that case, what are all the disadvantages (which cannot be made up for) does never brining any companions with me give my character?

Best Answer

Once you've removed their utility, companions are good for being travel companions.

1) Companions have random dialogue triggers. I was with Nick in Diamond city, and he and a random resident had a conversation about a missing person. On the Prydwen, he had a few snarky comebacks to the Brotherhood scribes on his condition. CVRIE humorously misinterprets Railroad slang. In many major quests, companions have slots for dialogue when you're talking to an NPC.

2) Companions provide firepower. Have you ever wanted to storm into a building with two gatling lasers? Hand one to a companion that can use weapons.

3) Companions give you presents. Dogmeat will bring you items. CVRIE will craft stimpacks for you.

4) Romantic companions give you a large XP boost. Instead of well rested (+10% XP, allied beds only), you get the Lover's Embrace perk (+15% XP, any bed).

5) Humanoid companions can transport power armor. This sometimes gets dicey with quest dialogue lockouts, but companions make good mobile armor stands.