How to be an effective engineer on Blu team without resorting to the Gunslinger

team-fortress-2tf2-engineer

Engineer is a useful class to play on Attack, with teleporters being indispensable for getting heavy-hitters onto the front line, and dispensers being…dispensable for health and ammo on the front line.

The problem is that the server I like to play on has banned the Gunslinger entirely.

I want to play Engineer on this server, but I don't have time to build up a full Sentry and still keep my teleporter and dispenser built up.

How can I support my team as Engineer on attack without resorting to the use of a Gunslinger mini-sentry?

Best Answer

On offense as Engineer without Gunslinger, the main goal is to set up a forward base.

  1. First, your team is stuck in spawn pre-round. If there's buildable area between spawn and setup gates, make sure you get your stuff built. Put down the Dispenser and Teleporter first, and you should have time to finish a level 3 Sentry before the gates open. That should at least keep the enemy team busy while you build up the other two buildings.
  2. Once your team is out, move up the Sentry. Put it in a place that covers the back half of your team, then move up the Dispenser.
  3. After capping the first point, there's generally a good spot to put the Exit. Put it there and move up the other buildings to suit.
  4. Defend your mini-base. Take potshots at the enemy team, but protecting the Teleporter is top priority. Always assume there's someone around the corner.
  5. Continue to move up to support the back half of your team. You don't usually want to get into the front half, because that's where the combat should be taking place. Once you have an Exit up, you should be advancing the Sentry first (for protecting the target area), then the Teleporter (unless a lot of people are attempting to use it at the moment), then the Dispenser.

If you want to be more aggressive with this strategy, you can move up your Sentry to the front half of the team to take an area, move up the rest of your base, and repeat. You can always just fight on the front lines yourself with your Widowmaker/Pomson/Short Circuit/what have you, but this should generally always be done to help clear the area for your buildings, because protecting the Teleporter is top priority.