How to counter minisentries

team-fortress-2

Minisentries are my soldiers' nemesis. Damn tiny, dealing damage slowly but surely, inexpensive to replace, those darn things are more annoying then they're supposed to be. At point blank, the shotgun seems ineffective. At long range, they're a pain in the arse to snipe with the rocket launcher.

How can I counter them?

Best Answer

As a Soldier, you shouldn't have much trouble with mini-sentries. Direct Hit shots can 1-shot an un-Wrangled mini-sentry, and all the other rocket launchers can 2-shot un-Wrangled mini-sentries.

No, the real problem is usually the Engineer who is taking pot-shots at you with his (if he's smart) Pistol while you deal with his mini-sentry.

In other words, kill the Engineer first if he's around.

The classes mini-sentries are particularly effective against are:

  • Scouts
  • Pyros
  • Demo-Jumpers (Demoman with Sticky Jumper + Ullapool Caber)
  • Identity Thieves (Spies with Your Eternal Reward) who have yet to get a kill
  • Snipers dumb enough not to avoid them

Mini-sentries are nearly useless against:

  • Demomen
  • Heavy
  • Snipers who are smart enough to avoid them
  • Spies who have their disguise kit.

They're moderately useful against everyone else.

Side Note:

Mini-sentries are good to put near you if you know the other team has YER spies. However, keep in mind that YER Spies will stop be shot by the gun if they backstab someone. This is different from Spies with the disguise kit who will continue being shot if they disguise after the sentry starts firing.