I play TF2 on a laptop and I get about 15-20 fps out of it. It's very inconsistent however, and it can jump to 60 in one sitting, then drop to 1 extremely quickly.
I know that there are a lot of particle effects within TF2 (Healing, bullets, fire, unusuals, etc.). Are there any settings in-game and modifiable by configs that can give me the minimum particles needed to run TF2, yet somehow increasing performance?
Best Answer
Taken straight from the wiki:
There is a command that represents the Multiplayer Decal Limit, noted by the command
mp_decals x
with x denoting the amount of decals you want visible in game.Since decals are responsible for showing sprays, bullet holes, and other particle effects in game, reducing x will in turn lower the amount of particle effects. X can be a number from
0 - 200.00
.If you'd like to have some particle effects (to still show bullet holes, useful for learning recoil patterns and such), an advisable amount is
mp_decals 9
, which is enough for seeing the Scattergun's spread without sacrificing any performance. In Chris' words (creator of Chris' configs)