League-of-legends – When to max Essence Flux(W) over Mystic Shot(Q) on Ezreal

league-of-legends

Most Ezreal guides I've read recommend maxing Mystic Shot(Q) first but recently I see a lot of progamers and high ELO players max his Essence Flux(W) first after getting the token point in Mystic Shot(Q) and Arcane Shift(E). However, I still see other high end players max Mystic Shot(Q) first, too.

After checking up on the exact values of the skills I see Essence Flux(W) having better scaling base damage at a higher Mana cost as well as having the advantage of the attack speed buff/debuff scaling with level.

His Mystic Shot(Q) gets a shorter cooldown at the cost of higher mana cost with lower damage increase than Essence Flux(W).

Is it always better to max Essence Flux(W) first or does it depend on specific situations in which it is better to max one over the other?

Note: I only mean AD Ezreal, not AP Ezreal and with a build like Boots->Phage->Sheen->Trinity

Best Answer

I generally max my W first for three reasons:

Harass
Buffing teammates
Stacking my passive

The reason I get it to harass, is because you can shoot your opposing lanemate through his minions, and it makes it slightly harder for him to farm with that debuff.

The buff it provides your teammates when pushing towers down is paltry at best if you max it second. Maxing it first, however, means that it will be Lv 4-5 by the time your towers are going down. Its a very good utility spell for the team!

His W makes stacking his passive extremely easy early game. If your support is doing it right, you can get 2-3 stacks on your passive with just one W! That means you're able to harass or farm at a +30% rate over your opponent BEFORE taking into account the debuff placed on him by said W.

Sure its not nearly as spammable as his Q, but you use less mana when harassing for slightly less damage, but the ability to harass through minions where he thinks he's safe from your wrath. Besides, the buff/debuff (damage too!) scales well with levels, whereas the Q only scales damage (the CDR doesn't scale at all, so why bother maxing it first?) and isn't as useful early game (in my opinion).

Hope that helps!