In Mass Effect 3, you can respec Shepard (or any of your squadmates) directly from the Med Bay. Instead of Eezo, it just costs credits - the first one's free, and each one beyond that takes 5000 more credits. In my tests, it increases strictly linearly.
- 1st respec = 0 credits
- 2nd respec = 5000 credits
- 3rd respec = 10000 credits
- 4th respec = 15000 creidts
Etc.
The cost is separate for each squadmate.
I've been looking into this a bit and while I'm betting there's a way which involves these steps below, I haven't yet hit upon the setting you would need to disable.
First off, to tweak graphics settings and all sorts of other options like this, you'll want to grab the ME3 Coalesced Utility, which lets you edit your coalesced.bin file.
ME3 Coalesced Utility? What?
It's a tool that unpacks the .bin file so that you can edit it, and then repacks it when you save. There are many ways you can do this, but this is the easiest to use tool that I've found. You can grab it here.
So where is coalesced.bin?
- Its in your Mass Effect 3 install directory, under \BIOGame\CookedPCConsole.
Err... okay. Where's my Mass Effect 3 install directory?
Okay, I've got those. Now what?
- Make a backup for your Coalesced.bin file first. You'll want this as a backup in case something goes wrong, and also so you can swap back to it if you're going to play multiplayer.
- Run the tool. Go to File->Open.
- Select the Coalesced.bin file discussed above.
You should get a screen that looks like this:
Okay, I'm ready! But what setting do I need to tweak?
That's the problem. I don't know yet.
Well, what have you tried?
It was possible to disable bloom in Mass Effect 2, so I started there, hoping it would work similarly. Mass Effect 2 had coalesced.ini instead of coalesced.bin, so it's changed a bit since then, though overall it looks similar. Under Bioengine.ini->System Settings, there's a value called "Bloom" which you can toggle to false, but just like in Mass Effect 2, this doesn't actually do anything. One workaround in Mass Effect 2 is that you could set busepostprocesseffects=false. This would disable bloom (as well as some other effects as well, such as Depth of Field and film grain), but I added this setting and it did not seem to have any effect on Mass Effect 3.
That didn't really help me much, did it?
There isn't a lot of information out there yet about the video tweaks possible through coalesced.bin, but I think the answer, if there is one, lies here. I'll keep digging.
Anything else?
Yes. If you're going to play multiplayer, make sure you revert back to your original Coalesced.bin. I have seen rumors that EA might block/ban players who are using a tweaked file, since they could use it to cheat. I'm trying to get a definite answer on if non-cheating tweaks will be a problem, but for now, better safe than sorry.
Best Answer
AI's powers attack with perfect precision. Meanwhile, your powers will curve and fly through the air. This causes them to sometimes work incorrectly on small sized enemies, because the projectile hits the ground in front of the enemy.
It seems to work better if you try to purposely put exaggerated curve up and over to the enemy, so that your power hits them on top.
My advice though is to just shoot the pods with they flamethower, there's like a million ammo throughout the level.