Minecraft Java Edition – How Far Do You Need To Move Skeletons for Skeleton Spawner to Spawn More?

minecraft-java-edition

There is a max of how many skeletons will spawn within a certain range of a skeleton spawner. What is the number of blocks that make up this range? Currently each new skeleton that falls into my kill zone dies due to exceeding the allowed number of skeletons within a certain area.

I'm not sure if the mechanics have changed however in older versions I used to be able to move the skeleton outside of the skeleton spawner 'area' which allowed more skeletons to spawn while still being in range of the spawner to spawn more skeletons.

Basically, I could place my guy between the spawner and my kill zone… move the skeletons far enough away from the spawner in order for even more skeletons.

Currently if I keep my guy sitting at the kill zone there's only about 25 or so skeletons to kill. I recall in older versions so many more skeletons and therefore the ability to increase your XP was much easier and faster.

Best Answer

After Minecraft wiki:

If, at the time of spawning, 6 or more mobs of the spawner's type are present within a 9×9×9 area centered on the spawner block (in Java Edition) or a 16×10×16 area centered on the lower northeast corner of the spawner block (in Bedrock Edition), the spawner "poofs" without creating any mobs and then waits for the next cycle.

This is not the problem you're facing though. What you're facing is known as entity cramming - a limit of 24 mobs per block of space. This has nothing to do with the spawners or distances, it's just too many mobs (any!) in too small space.

In Java Edition, entities will take damage if too many are packed into the same space. Specifically, the maxEntityCramming gamerule defines the maximum number, above which a player or mob takes [3 hp] suffocation damage every half-second, as long as that player or mob is pushing greater than that number of other entities. Pushable entities include players, mobs, boats and minecarts.

The easiest solution is placing a ladder or vines in the space the skeletons occupy - these disable entity cramming damage within their blocks.